Brawl - Luigi - Subaction - SpecialAirSEnd
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Stats
IASA: |
None |
Subaction Index: |
0x1d9 |
Scripts
Main
GFX
SFX
- AsyncWait(1.0)
- SoundEffectUnk(3467)
Other
- Rumble { unk1: 17, unk2: 0 }
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
- AsyncWait(2.0)
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(3), Bool(true)] }
- AsyncWait(23.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }
- AsyncWait(30.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- UnknownEvent { namespace: 0xb, code: 0x3, unk1: 0x0, arguments: [Value(0)] }