Brawl - R.O.B - Action - 0x114 SpecialHi

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (AnimationEnd) }
  3. if (OnGround)
    1. ChangeSubactionRestartFrame(SpecialHi)
  4. else
    1. ChangeSubactionRestartFrame(SpecialAirHi)
  5. SetEdgeSlide(Airbourne)
  6. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }

Exit Script