Brawl - R.O.B - Action - 0x114 SpecialHi
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (AnimationEnd) }
- if (OnGround)
- ChangeSubactionRestartFrame(SpecialHi)
- else
- ChangeSubactionRestartFrame(SpecialAirHi)
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
Exit Script