Brawl - Samus - Subroutine - 0x1982c
- if (ButtonHeld value(6))
- if (not(BoolIsTrue RandomAccessBool (0x11)))
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
- if (BoolIsTrue RandomAccessBool(SpecialsMovement))
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- else
- if (ButtonHeld value(7))
- if (not(BoolIsTrue RandomAccessBool(SpecialsMovement)))
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
- if (BoolIsTrue RandomAccessBool (0x11))
- IfStatementAnd (BoolIsTrue RandomAccessBool(SpecialsMovement))
- IntVariableIncrement { variable: RandomAccessInt(ThrowDataParam1) }
- BoolVariableSetFalse { variable: RandomAccessBool (0x11) }
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam2) }