Brawl - Samus - Common Subroutine 0xb7bc
- CreateInterrupt { interrupt_id: Some(10023), action: PassiveCeil, requirement: (TouchingAFloorWallOrCeiling value(1)) }
- PreviousInterruptAddRequirement((InternalConstantInt (0x5219) LessThan InternalConstantInt (0x5a0e)))
- PreviousInterruptAddRequirement((InternalConstantInt(FramesSinceShield2) GreaterThanOrEqual InternalConstantInt (0x5a0d)))
- PreviousInterruptAddRequirement(not(Unknown(10019)))
- PreviousInterruptAddRequirement(InAir)