Brawl - Sonic - Subroutine - 0x1c598
- IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam2) }
- if ((RandomAccessInt(ThrowDataParam2) LessThan scalar(0)))
- RemoveCallEveryFrame { thread_id: 9 }
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- Subroutine(0x1b2e8)
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }