Brawl - Sonic - Subroutine - 0x1e280

  1. IntVariableIncrement { variable: RandomAccessInt(ThrowDataParam1) }
  2. if ((RandomAccessInt(ThrowDataParam1) Equal RandomAccessInt(ThrowDataParam2)))
    1. Subroutine(0x1afe0)
  3. else
    1. if ((RandomAccessInt(ThrowDataParam1) GreaterThan InternalConstantInt (0x5dc1)))
      1. RemoveCallEveryFrame { thread_id: 9 }