LXP2.1 - Ridley-Classic - Subroutine - 0x20080
- CreateInterrupt { interrupt_id: None, action: CatchAttack, requirement: (ButtonPress value(0)) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10101), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc4f))) }
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) GreaterThanOrEqual InternalConstantInt (0xc4f)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10102), action: 0xf1, requirement: ((InternalConstantInt(PreviousControlStickYAxis) LessThan InternalConstantInt (0xc50))) }
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc50)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10103), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickYAxis) GreaterThan InternalConstantInt (0xc51))) }
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc51)))
- PreviousInterruptAddRequirement(OnGround)