LXP2.1 - Ridley-Classic - Action - 0x3a CatchAttack

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: CatchWait, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(OnGround)
  4. ChangeSubactionRestartFrame(CatchAttack)
  5. CallEveryFrame { thread_id: 9, script: 0x20100 }

Exit Script

  1. Subroutine(0x202c8)