LXP2.1 - Ridley-Classic - Action - 0xea FlameChokeScramble
Entry Script (Common)
- UnknownEvent { namespace: 0xc, code: 0x29, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x4, code: 0x1a, unk1: 0x0, arguments: [Value(459)] }
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (AnimationEnd) }
Exit Script (Common)