LXP2.1 - Ridley-Classic - Action - 0x114 SpecialHi

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(false)] }
  3. CallEveryFrame { thread_id: 9, script: 0x1b930 }
  4. SetAirGround(17)
  5. SetEdgeSlide(Airbourne)
  6. if (OnGround)
    1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
    2. ChangeSubactionRestartFrame(SpecialHi)
  7. else
    1. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
    2. ChangeSubactionRestartFrame(SpecialAirHi)

Exit Script

  1. if ((InternalConstantInt(CurrentAction) Equal scalar(16)))
    1. IfStatementOr ((InternalConstantInt(CurrentAction) Equal scalar(14)))