P+ - Pikachu - Action - 0x119
Entry Script
- IntVariableSet { variable: RandomAccessInt (0x0), value: 0 }
- CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: ((RandomAccessInt (0x0) GreaterThanOrEqual InternalConstantInt (0xfa6))) }
- CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: (ButtonNotPressed value(1)) }
- BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
- IntVariableSet { variable: LongtermAccessInt(Temp1), value: 465 }
- IntVariableSet { variable: LongtermAccessInt(Temp2), value: 470 }
- CallEveryFrame { thread_id: 9, script: 0x164b8 }
- loop Infinite times:
- Subroutine(0x16298)
- if (OnGround)
- if (BoolIsTrue RandomAccessBool(EnableAutoJab))
- BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableAutoJab) }
- SetAirGround(6)
- SetEdgeSlide(StayOn)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- if (not(BoolIsTrue RandomAccessBool(EnableAutoJab)))
- BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
- BoolVariableSetTrue { variable: RandomAccessBool(EnableAutoJab) }
- SetAirGround(10)
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script