P+ - Pikachu - Action - 0x116 Final
Entry Script
- FinalSmashEnter
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- IntVariableSet { variable: LongtermAccessInt(Temp1), value: 481 }
- IntVariableSet { variable: LongtermAccessInt(Temp2), value: 483 }
- BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
- CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: (AnimationEnd) }
- loop Infinite times:
- if (OnGround)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetEdgeSlide(Unknown(2))
- SetAirGround(6)
- Subroutine(0x16220)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- SetAirGround(12)
- Subroutine(0x16260)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- if ((InternalConstantInt(CurrentAction) NotEqual scalar(286)))
- IfStatementAnd ((InternalConstantInt(CurrentAction) NotEqual scalar(287)))
- FinalSmashExit