P+ - Yoshi - Action - 0x1d GuardDamage
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: EdgeSlip, requirement: (InAir) }
 - PreviousInterruptAddRequirement(HasPassedOverAnEdgeBackward)
 - CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (InAir) }
 - Subroutine(0x24a04)
 - if ((RandomAccessInt (0x1) GreaterThan scalar(0))) 
- Subroutine(0x249cc)
 
 - CreateInterrupt { interrupt_id: Some(10041), action: Guard, requirement: ((RandomAccessInt (0x5) Equal scalar(0))) }
 - CreateInterrupt { interrupt_id: None, action: GuardOff, requirement: ((RandomAccessInt (0x5) Equal scalar(0))) }
 - PreviousInterruptAddRequirement(OnGround)
 - CallEveryFrame { thread_id: 9, offset: Offset { offset: ffffffff, origin: 1942c } }
 
            Exit Script
            - Subroutine(Offset { offset: 0xffffffff, origin: 0x19494 })