PM3.02 - Pikachu - Subroutine - 0x16e20

  1. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
    1. if (not(BoolIsTrue RandomAccessBool (0x11)))
      1. if (ArticleAvailable value(1))
        1. GenerateArticle { article_id: 1, subaction_only: true }
    2. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }