PM3.02 - Pikachu - Subroutine - 0x9019c168

  1. loop Infinite times:
    1. if (EnteringOrIsInHitLag)
      1. IfStatementAnd (not(ShieldInputHeld))
      2. BoolVariableSetTrue { variable: RandomAccessBool (0xf) }
    2. else
      1. BoolVariableSetFalse { variable: RandomAccessBool (0xf) }
    3. SyncWait(0.1)