PM3.02 - Pikachu - Common Subroutine 0x9019a038

  1. CreateInterrupt { interrupt_id: Some(10035), action: CaptureWaitHi, requirement: (AnimationEnd) }
  2. Subroutine(0x1054c)
  3. Return
  4. CreateInterrupt { interrupt_id: None, action: CaptureJump, requirement: (ButtonMashingOrStatusExpiredSleepBuryFreeze) }
  5. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45)))
  6. PreviousInterruptAddRequirement((LongtermAccessFloat (0x6) Equal scalar(-5)))
  7. CreateInterrupt { interrupt_id: Some(10036), action: CaptureCut, requirement: (ButtonMashingOrStatusExpiredSleepBuryFreeze) }
  8. PreviousInterruptAddRequirement((LongtermAccessFloat (0x6) Equal scalar(-5)))
  9. Return
  10. Subroutine(0x102f4)
  11. Subroutine(0x1054c)
  12. Return