PM3.02 - Pit - Action - 0x114 SpecialHi
Entry Script
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23003 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 1 })] }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- if (OnGround)
- SetAirGround(18)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialHiStart)
- else
- SetAirGround(0)
- SetEdgeSlide(Airbourne)
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
- ChangeSubactionRestartFrame(SpecialAirHiStart)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- loop Infinite times:
- LoopRest
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- ChangeSubaction(SpecialAirHiStart)
- else
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(1), Requirement { flip: false, ty: OnGround }] }
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- else
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(0), Requirement { flip: false, ty: InAir }] }
Exit Script