PM3.6 - Bowser - Subroutine - 0x27968
- FloatVariableSet { variable: LongtermAccessFloat (0x6), value: InternalConstantInt(HorizontalCharacterVelocity) }
- FloatVariableSet { variable: LongtermAccessFloat(CurryAngle1), value: InternalConstantInt(VerticalCharacterVelocity) }