PM3.6 - Charizard - Action - 0x115 SpecialLw

Entry Script

  1. if (OnGround)
    1. IntVariableSet { variable: LongtermAccessInt (0x5c), value: 0 }
    2. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (OnGround) }
    3. PreviousInterruptAddRequirement(ButtonNotPressed value(1))
    4. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(35))) }
    5. ChangeSubactionRestartFrame(SpecialLwHold)
    6. SetEdgeSlide(Unknown(2))
    7. SetAirGround(6)
    8. loop Infinite times:
      1. SyncWait(10.0)
      2. IntVariableAdd { variable: LongtermAccessInt (0x5c), value: 1 }
  2. else
    1. BoolVariableSetTrue { variable: LongtermAccessBool (0x71) }
    2. CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: (CharacterExists) }

Exit Script