PM3.6 - Ike - Subroutine - 0x20ddc

  1. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
  2. Case(290)
  3. Case(291)
  4. Case(292)
  5. Case(293)
  6. Case(294)
  7. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  8. UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
  9. ChangeHurtBoxStateAll { state: Normal }
  10. FinalSmashExit
  11. EndSwitch