PM3.6 - Kirby - Action - 0x144
            Entry Script
            - BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- BoolVariableSetFalse { variable: RandomAccessBool (0x11) }
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 0 }
- CreateInterrupt { interrupt_id: Some(10147), action: Wait, requirement: (AnimationEnd) }
- DisableInterrupt(10147)
- CreateInterrupt { interrupt_id: Some(10148), action: Fall, requirement: (AnimationEnd) }
- DisableInterrupt(10148)
- CallEveryFrame { thread_id: 9, script: 0x37bc4 }
- loop Infinite times: - if (OnGround) - SetEdgeSlide(Unknown(2))
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
- Case(0)
- SetAirGround(15)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - ChangeSubaction(SpecialNStart_5)
 
- else- ChangeSubactionRestartFrame(SpecialNStart_5)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(1)
- SetAirGround(6)
- if (BoolIsTrue RandomAccessBool (0x11)) - ChangeSubaction(SpecialN_3)
 
- else- ChangeSubactionRestartFrame(SpecialN_3)
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: ButtonNotPressed }, Value(1)] }
- UnknownEvent { namespace: 0x4, code: 0x3, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Value(4), Scalar(1.0)] }
- UnknownEvent { namespace: 0x4, code: 0x3, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Value(4), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24036 })] }
- Case(2)
- SetAirGround(6)
- if (BoolIsTrue RandomAccessBool(SpecialsMovement)) - ChangeSubaction(SpecialNEnd_4)
 
- else- ChangeSubactionRestartFrame(SpecialNEnd_4)
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
 
- EnableInterrupt(10147)
- DisableInterrupt(10148)
- EndSwitch
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
 
- else- SetAirGround(10)
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
- Case(0)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - ChangeSubaction(SpecialAirNStart_5)
 
- else- ChangeSubactionRestartFrame(SpecialAirNStart_5)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(1)
- if (BoolIsTrue RandomAccessBool (0x11)) - ChangeSubaction(SpecialAirN_3)
 
- else- ChangeSubactionRestartFrame(SpecialAirN_3)
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: ButtonNotPressed }, Value(1)] }
- UnknownEvent { namespace: 0x4, code: 0x3, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Value(4), Scalar(1.0)] }
- UnknownEvent { namespace: 0x4, code: 0x3, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Value(4), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24036 })] }
- Case(2)
- if (BoolIsTrue RandomAccessBool(SpecialsMovement)) - ChangeSubaction(SpecialAirNEnd_4)
 
- else- ChangeSubactionRestartFrame(SpecialAirNEnd_4)
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
 
- DisableInterrupt(10147)
- EnableInterrupt(10148)
- EndSwitch
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
 
- LoopRest
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
- Case(0)
- if (AnimationEnd) - IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 1 }
 
- Case(1)
- if (ButtonNotPressed value(1)) - IfStatementAnd ((RandomAccessInt (0x1) GreaterThanOrEqual scalar(1)))
- IfStatementAnd ((RandomAccessInt (0x0) GreaterThanOrEqual InternalConstantInt (0x5de4)))
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 2 }
 
- Case(2)
- EndSwitch
 
Exit Script