PM3.6 - Kirby - Action - 0x12f

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  3. CreateInterrupt { interrupt_id: None, action: 0x130, requirement: (AnimationEnd) }
  4. CallEveryFrame { thread_id: 9, script: 0x361b4 }
  5. ChangeSubactionRestartFrame(FinalUpNabe)
  6. SetEdgeSlide(SlideOff)

Exit Script

  1. Subroutine(0x35eec)