PM3.6 - Lucas - Action - 0x11d
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: HitGroundTumble, requirement: (OnGround) }
- if ((InternalConstantInt (0xfb1) GreaterThan scalar(0))) - CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
 
- else- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
 
- ChangeSubactionRestartFrame(DamageFall_1)
Exit Script