PM3.6 - Pikachu - Action - 0x112 SpecialN
Entry Script
- IntVariableSet { variable: LongtermAccessInt(Temp1), value: 462 }
- IntVariableSet { variable: LongtermAccessInt(Temp2), value: 463 }
- BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
- CreateInterrupt { interrupt_id: Some(0), action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(1), action: Fall, requirement: (AnimationEnd) }
- CallEveryFrame { thread_id: 9, script: 0x1ff98 }
- loop Infinite times:
- if (OnGround)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetEdgeSlide(Unknown(2))
- Subroutine(0x16220)
- EnableInterrupt(0)
- DisableInterrupt(1)
- SetAirGround(6)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- Subroutine(0x16260)
- DisableInterrupt(0)
- EnableInterrupt(1)
- SetAirGround(0)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script