PM3.6 - Roy - Subroutine - 0x1d498

  1. UnknownEvent { namespace: 0x2, code: 0x1, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 }), Requirement { flip: false, ty: BoolIsTrue }, Variable(Variable { memory_type: RandomAccess, data_type: Bool, address: 18 })] }
  2. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableJabLoop))
  3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(OnGround)
  5. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  6. PreviousInterruptAddRequirement(InAir)