PM3.6 - Roy - Common Subroutine 0x9019b608

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: Turn2, requirement: ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual InternalConstantInt (0xc32))) }
  3. PreviousInterruptAddRequirement((InternalConstantInt (0x5209) LessThan InternalConstantInt (0x59f7)))
  4. CreateInterrupt { interrupt_id: None, action: SpecialN, requirement: (ButtonPress value(1)) }
  5. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc71)))
  6. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxisAbsolute) LessThan InternalConstantInt (0xc72)))
  7. PreviousInterruptAddRequirement(OnGround)
  8. Return