PM3.6 - Squirtle - Subroutine - 0x230ac

  1. AsyncWait(22.0)
  2. DeleteAllHitBoxes
  3. Armor { armor_type: None, tolerance: 0.0 }
  4. AsyncWait(28.0)
  5. BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }