PM3.6 - Wario - Action - 0x11a
Entry Script
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (AnimationEnd) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 466 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 477 }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- Subroutine(0x1ac98)
Exit Script