PM3.6 - Wario - Action - 0x112 SpecialN
Entry Script
- CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (AnimationEnd) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 462 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 473 }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- Subroutine(0x1ac98)
- CallEveryFrame { thread_id: 9, script: 0x26f44 }
Exit Script