PM3.6 - Yoshi - Subroutine - 0x2501c

  1. FloatVariableSet { variable: RandomAccessFloat (0x69), value: 0 }
  2. loop Infinite times:
    1. if (not(BoolIsTrue RandomAccessBool (0x21)))
      1. BoolVariableSetFalse { variable: RandomAccessBool(EnableFastFall) }
    2. if ((InternalConstantInt(PreviousAction) Equal scalar(12)))
      1. IfStatementAnd ((RandomAccessFloat (0x69) LessThan scalar(7)))
      2. IfStatementAnd (ButtonNotPressed value(2))
      3. SetAirGround(0)
      4. BoolVariableSetTrue { variable: RandomAccessBool (0x21) }
    3. SyncWait(1.0)
    4. FloatVariableAdd { variable: RandomAccessInt (0x69), value: 1 }