Brawl - Ivysaur - Action - 0x83
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
 - CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(InAir)
 - UnknownEvent { namespace: 0x4, code: 0x6, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Float, address: 4 })] }
 - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 }), Bool(true)] }
 
            Exit Script (Common)
            - UnknownEvent { namespace: 0x10, code: 0x3, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }