Brawl - Ivysaur - Action - 0x73 CliffCatchStart

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (not(HasntTethered3Times)) }
  3. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23047 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
  4. CreateInterrupt { interrupt_id: None, action: CliffCatch, requirement: ((RandomAccessInt (0x0) LessThanOrEqual scalar(0))) }
  5. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (OnGround) }

Exit Script (Common)