Brawl - Jigglypuff - Subaction - AttackLw4Hold

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Stats

IASA: None
Subaction Index: 0x61

Scripts

Main

    GFX

    1. AsyncWait(4.0)
    2. loop Infinite times:
      1. SyncWait(5.0)
      2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 17, bone: 0, x_offset: 0.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 18.0, random_y_offset: 2.0, random_z_offset: 18.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
      3. SyncWait(5.0)
      4. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 17, bone: 0, x_offset: 0.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 18.0, random_y_offset: 2.0, random_z_offset: 18.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
      5. SyncWait(5.0)
      6. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 17, bone: 0, x_offset: 0.0, y_offset: 9.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 18.0, random_y_offset: 2.0, random_z_offset: 18.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
      7. GraphicEffect(GraphicEffect { graphic: 15, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

    SFX

    1. AsyncWait(1.0)
    2. SoundEffect1(191)
    3. SyncWait(15.0)
    4. SoundEffect1(112)
    5. SoundEffect1(107)
    6. SyncWait(8.0)
    7. SoundEffect1(107)
    8. SyncWait(8.0)
    9. SoundEffect1(107)
    10. SyncWait(8.0)
    11. SoundEffect1(107)
    12. SyncWait(8.0)
    13. SoundEffect1(107)
    14. SyncWait(8.0)
    15. SoundEffect1(107)
    16. SyncWait(8.0)
    17. SoundEffect1(107)

    Other