Brawl - Luigi - Action - 0x11b
Entry Script
- CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
- EnableInterruptGroup(CliffCatch)
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(SpecialHiDrop)
- CallEveryFrame { thread_id: 9, offset: Offset { offset: ffffffff, origin: 18794 } }
Exit Script