Brawl - Luigi - Action - 0x11b
            Entry Script
            - CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
 - EnableInterruptGroup(CliffCatch)
 - CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
 - ChangeSubactionRestartFrame(SpecialHiDrop)
 - CallEveryFrame { thread_id: 9, offset: Offset { offset: ffffffff, origin: 18794 } }
 
            Exit Script