Brawl - Luigi - Action - 0xf1

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: Some(10142), action: Fall, requirement: (InAir) }
  2. EnableInterrupt(10142)
  3. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  4. UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
  5. CallEveryFrame { thread_id: 9, script: 0x1017c }
  6. Subroutine(0x22350)

Exit Script (Common)