Brawl - Marth - Subaction - PassiveWall

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Stats

IASA: None
Fully Intangible: 1-20
Subaction Index: 0xc1

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. AsyncWait(20.0)
  3. ChangeHurtBoxStateAll { state: Normal }

GFX

    SFX

    1. SoundEffectStop(68)
    2. SoundEffectStop(69)
    3. SoundEffectStop(70)
    4. SoundEffect1(1720)
    5. SoundEffect1(4399)

    Other