Brawl - Olimar - Action - 0x6e GetFootstooled

Entry Script (Common)

  1. ChangeSubactionRestartFrame(StepPose)
  2. CreateInterrupt { interrupt_id: None, action: FootstoolStand, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(OnGround)
  4. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }

Exit Script (Common)