Brawl - Pit - Action - 0x11d
Entry Script
- BoolVariableSetTrue { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 19 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- EnableInterruptGroup(CliffCatch)
- EnableInterruptGroup(AirItemThrow)
- EnableInterruptGroup(AirAttack)
- EnableInterruptGroup(AirTreadjump)
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: ((RandomAccessInt (0x1) LessThanOrEqual scalar(0))) }
- CallEveryFrame { thread_id: 9, script: 0x1bf70 }
- loop Infinite times:
- ChangeSubactionRestartFrame(SpecialHiFly)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1011 }), Value(1), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 3121 })] }
- LoopRest
- ChangeSubactionRestartFrame(SpecialHiFlyTurn)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- LoopRest
- Posture(4)
- UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
Exit Script