Brawl - Pit - Action - 0x114 SpecialHi
Entry Script
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (AnimationEnd) }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24002 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- if (OnGround)
- CreateInterrupt { interrupt_id: Some(10002), action: Fall, requirement: (InAir) }
- SetAirGround(6)
- SetEdgeSlide(StayOn)
- CallEveryFrame { thread_id: 9, script: 0x1bd88 }
- ChangeSubactionRestartFrame(SpecialHiStart)
- else
- SetAirGround(102)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialAirHiStart)
Exit Script