Brawl - Wario - Action - 0x11b
Entry Script
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- IntVariableSet { variable: RandomAccessInt (0x0), value: 467 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 478 }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- Subroutine(0x1ae00)
Exit Script
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24002 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 64 })] }