Brawl - Wario - Action - 0x8 TurnRun
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: Some(10106), action: CatchTurn, requirement: (ButtonHeld value(3)) }
- PreviousInterruptAddRequirement(ButtonPress value(0))
- PreviousInterruptAddRequirement(OnGround)
- PreviousInterruptAddRequirement(not(HoldingItem))
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23082 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- CreateInterrupt { interrupt_id: Some(10043), action: JumpSquat, requirement: (ButtonPress value(2)) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10042), action: JumpSquat, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45))) }
- PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
- PreviousInterruptAddRequirement(TapJumpOn)
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10011), action: Run, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc36)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: TurnRunBrake, requirement: (BoolIsTrue RandomAccessBool (0x11)) }
- PreviousInterruptAddRequirement(not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc36)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (BoolIsTrue RandomAccessBool (0x11)) }
- PreviousInterruptAddRequirement(not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual InternalConstantInt (0xc36)))
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(TurnRun)
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23001 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- CallEveryFrame { thread_id: 9, script: 0x21b38 }
Exit Script (Common)