Brawl - Wario - Action - 0x11f
Entry Script
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- IntVariableSet { variable: RandomAccessInt (0x0), value: 471 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 482 }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- Subroutine(0x1ae00)
Exit Script