Brawl - Yoshi - Subroutine - 0x17c98
- if (ButtonHeld value(1))
- IntVariableIncrement { variable: RandomAccessInt (0x0) }
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- IfStatementAnd (not(ArticleExists value(1)))
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- GenerateArticle { article_id: 1, subaction_only: true }
- if (BoolIsTrue RandomAccessBool (0x11))
- IfStatementAnd (ArticleExists value(1))
- BoolVariableSetFalse { variable: RandomAccessBool (0x11) }
- ArticleEvent(1)