Brawl - Zelda - Common Subroutine 0x21908
- CreateInterrupt { interrupt_id: Some(10063), action: Footstool, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc42))) }
- PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
- PreviousInterruptAddRequirement(TapJumpOn)
- PreviousInterruptAddRequirement((LongtermAccessInt (0x6) Equal scalar(0)))
- PreviousInterruptAddRequirement((InternalConstantInt (0x40a) GreaterThanOrEqual InternalConstantInt (0xc9b)))
- PreviousInterruptAddRequirement(InFootstoolRange)
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: Some(10064), action: Footstool, requirement: (ButtonPress value(2)) }
- PreviousInterruptAddRequirement((LongtermAccessInt (0x6) Equal scalar(0)))
- PreviousInterruptAddRequirement((InternalConstantInt (0x40a) GreaterThanOrEqual InternalConstantInt (0xc9b)))
- PreviousInterruptAddRequirement(InFootstoolRange)
- PreviousInterruptAddRequirement(InAir)
- UnknownEvent { namespace: 0x2, code: 0x0, unk1: 0x0, arguments: [Value(10065), Value(109), Requirement { flip: false, ty: InFootstoolRange }, Bool(true)] }
- PreviousInterruptAddRequirement(InAir)