LXP2.1 - Lucina - Action - 0x119

Entry Script

  1. Subroutine(0x13db8)
  2. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(OnGround)
  5. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  6. PreviousInterruptAddRequirement(InAir)
  7. loop Infinite times:
    1. if (OnGround)
      1. BoolVariableSetFalse { variable: LongtermAccessBool (0x76) }
      2. SetEdgeSlide(StayOn)
      3. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
        1. ChangeSubaction(SpecialNEnd2_1)
      4. else
        1. ChangeSubactionRestartFrame(SpecialNEnd2_1)
        2. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
      5. UnknownEvent { namespace: 0x8, code: 0x1, unk1: 0x0, arguments: [Value(0)] }
      6. DisableInterrupt(0)
      7. EnableInterrupt(1)
      8. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
    2. else
      1. SetEdgeSlide(Airbourne)
      2. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
        1. ChangeSubaction(SpecialAirNEnd2_1)
      3. else
        1. ChangeSubactionRestartFrame(SpecialAirNEnd2_1)
        2. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
      4. UnknownEvent { namespace: 0x8, code: 0x1, unk1: 0x0, arguments: [Value(4)] }
      5. DisableInterrupt(0)
      6. EnableInterrupt(1)
      7. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
    3. LoopRest

Exit Script

  1. BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
  2. BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
  3. BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
  4. BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
  5. BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
  6. BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }