LXP2.1 - Lucina - Action - 0x112 SpecialN
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }
- CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (AnimationEnd) }
- Subroutine(0x13db8)
- loop Infinite times:
- if (OnGround)
- BoolVariableSetTrue { variable: LongtermAccessBool (0x70) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x76) }
- SetEdgeSlide(Unknown(2))
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- ChangeSubaction(SpecialNStart)
- else
- ChangeSubactionRestartFrame(SpecialNStart)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- ChangeSubaction(SpecialAirNStart)
- else
- ChangeSubactionRestartFrame(SpecialAirNStart)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script