LXP2.1 - YoungLink - Subaction - OcarinaLoopR
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Stats
IASA: |
None |
Subaction Index: |
0x1c |
Scripts
Main
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
- loop Infinite times:
- if (ButtonPress value(0))
- if ((LongtermAccessFloat (0x63) Equal scalar(1)))
- IfStatementOr ((LongtermAccessFloat (0x63) Equal scalar(4)))
- FloatVariableAdd { variable: LongtermAccessFloat (0x63), value: 1 }
- else
- if ((LongtermAccessFloat (0x63) Equal scalar(0)))
- IfStatementOr ((LongtermAccessFloat (0x63) Equal scalar(3)))
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
- SoundEffect1(548)
- SoundEffect1(548)
- if (ButtonPress value(6))
- SoundEffect1(549)
- SoundEffect1(549)
- if (ButtonPress value(9))
- SoundEffect1(547)
- SoundEffect1(547)
- if (ButtonPress value(10))
- if ((LongtermAccessFloat (0x63) Equal scalar(0)))
- IfStatementOr ((LongtermAccessFloat (0x63) Equal scalar(3)))
- FloatVariableAdd { variable: LongtermAccessFloat (0x63), value: 1 }
- else
- if ((LongtermAccessFloat (0x63) Equal scalar(2)))
- IfStatementOr ((LongtermAccessFloat (0x63) Equal scalar(5)))
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
- SoundEffect1(546)
- SoundEffect1(546)
- if (ButtonPress value(7))
- if ((LongtermAccessFloat (0x63) Equal scalar(2)))
- FloatVariableAdd { variable: LongtermAccessFloat (0x63), value: 1 }
- else
- if ((LongtermAccessFloat (0x63) Equal scalar(5)))
- SoundEffect1(551)
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
- else
- if ((LongtermAccessFloat (0x63) Equal scalar(1)))
- IfStatementOr ((LongtermAccessFloat (0x63) Equal scalar(4)))
- FloatVariableSet { variable: LongtermAccessFloat (0x63), value: 0 }
- SoundEffect1(550)
- SoundEffect1(550)
- SyncWait(1.0)
GFX
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- ModelChanger { reference: 0, switch_index: 2, bone_group_index: 1 }
- ItemVisibility(false)