LXP2.1 - YoungLink - Subaction - AttackHi3
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Stats
IASA: |
None |
Hitboxes active: |
8-14 |
Hitbox set 0 hits: |
8 |
Subaction Index: |
0x54 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:8-14
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
8 |
30 |
125 |
110 |
Slash |
Slash |
5 |
5 |
|
0 |
1 |
8 |
30 |
125 |
100 |
Slash |
Slash |
5 |
5 |
|
0 |
2 |
8 |
30 |
125 |
100 |
Slash |
Slash |
5 |
5 |
|
0 |
3 |
8 |
30 |
125 |
100 |
Slash |
Slash |
5 |
5 |
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Scripts
Main
- FrameSpeedModifier { multiplier: 1.1499833, unk: 0 }
- AsyncWait(8.0)
- CreateHitBox(HitBoxArguments { bone_index: 29, hitbox_id: 0, set_id: 0, damage: Constant(8.0), trajectory: 110, wdsk: 0, kbg: 125, shield_damage: 0, bkb: 30, size: 2.9, x_offset: 6.4, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Sword, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 29, hitbox_id: 1, set_id: 0, damage: Constant(8.0), trajectory: 100, wdsk: 0, kbg: 125, shield_damage: 0, bkb: 30, size: 3.2, x_offset: 2.14, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Sword, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 23, hitbox_id: 2, set_id: 0, damage: Constant(8.0), trajectory: 100, wdsk: 0, kbg: 125, shield_damage: 0, bkb: 30, size: 2.9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Sword, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 55, hitbox_id: 3, set_id: 0, damage: Constant(8.0), trajectory: 100, wdsk: 0, kbg: 125, shield_damage: 0, bkb: 30, size: 2.73, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Sword, clang: true, unk5: true, direct: true, unk6: 0 })
- AsyncWait(15.0)
- DeleteAllHitBoxes
- AsyncWait(30.0)
- AllowInterrupts
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 75, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.0, randomize: None, terminate_with_animation: true })
- AsyncWait(7.0)
- SwordGlow(SwordGlow { color: 771, blur_length: 3, point1_bone: 26, point1_x_offset: 2.0, point1_y_offset: 0.0, point1_z_offset: 0.0, point2_bone: 26, point2_x_offset: 8.92, point2_y_offset: 0.0, point2_z_offset: 0.0, delete_after_subaction: true, graphic_id: 24510465, bone_id: 26, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, glow_length: 1.0 })
- AsyncWait(21.0)
- DeleteSwordGlow { fade_time: 1 }
SFX
- AsyncWait(8.0)
- SoundEffect1(496)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(8.0)
- Rumble { unk1: 18, unk2: 0 }