LXP2.1 - Ganon-Mage - Subaction - AttackHi3
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
Stats
IASA: |
62 |
Hitboxes active: |
9-35 |
Hitbox set 0 hits: |
9, 11, 16, 21, 26, 31, 37 |
Subaction Index: |
0x54 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:9-10
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
4 |
80 |
0 |
90 |
Darkness |
Burn |
AP |
1.3 |
3 |
5 |
|
0 |
1 |
4 |
60 |
0 |
361 |
Darkness |
Unknown(64) |
AD |
1.2 |
3 |
5 |
|
Frames:11-15
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
49 |
0 |
270 |
Darkness |
Burn |
false |
0.1 |
2 |
0 |
|
0 |
1 |
2 |
49 |
0 |
260 |
Darkness |
Burn |
false |
0.1 |
2 |
0 |
|
0 |
2 |
2 |
49 |
0 |
280 |
Darkness |
Burn |
false |
0.1 |
2 |
0 |
|
Frames:16-35
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Hitlag Mult |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
70 |
100 |
90 |
Darkness |
Burn |
false |
0.5 |
1.2 |
2 |
1 |
|
0 |
1 |
1 |
59 |
0 |
90 |
Darkness |
Burn |
false |
0.1 |
0.7 |
2 |
0 |
|
0 |
2 |
1 |
49 |
0 |
270 |
Darkness |
Burn |
false |
0.1 |
0.3 |
2 |
0 |
|
0 |
3 |
1 |
49 |
0 |
260 |
Darkness |
Burn |
false |
0.1 |
0.3 |
2 |
0 |
|
0 |
4 |
1 |
49 |
0 |
280 |
Darkness |
Burn |
false |
0.1 |
0.3 |
2 |
0 |
|
Scripts
Main
- Subroutine(0x4b500)
- AsyncWait(8.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(4.0), trajectory: 90, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 80, size: 9.0, x_offset: 0.0, y_offset: 5.0, z_offset: 20.5, tripping_rate: 0.0, hitlag_mult: 1.3, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 38, hitbox_id: 1, set_id: 0, damage: Constant(4.0), trajectory: 361, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 60, size: 4.0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.2, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Unknown(64), unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerDir, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- AsyncWait(10.0)
- FrameSpeedModifier { multiplier: 1.2, unk: 0 }
- DeleteAllHitBoxes
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 0, set_id: 0, damage: Constant(2.0), trajectory: 270, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 49, size: 5.0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.1, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 1, set_id: 0, damage: Constant(2.0), trajectory: 260, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 49, size: 5.0, x_offset: 0.0, y_offset: 0.0, z_offset: 6.0, tripping_rate: 0.0, hitlag_mult: 0.1, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 2, set_id: 0, damage: Constant(2.0), trajectory: 280, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 49, size: 5.0, x_offset: 0.0, y_offset: 0.0, z_offset: -5.0, tripping_rate: 0.0, hitlag_mult: 0.1, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(5.0)
- DeleteAllHitBoxes
- loop 4 times:
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(1.0), trajectory: 90, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 70, size: 8.7, x_offset: 0.0, y_offset: 6.0, z_offset: 19.0, tripping_rate: 0.0, hitlag_mult: 0.5, sdi_mult: 1.2, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(1.0), trajectory: 90, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 59, size: 8.0, x_offset: 0.0, y_offset: 18.5, z_offset: 19.0, tripping_rate: 0.0, hitlag_mult: 0.1, sdi_mult: 0.7, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 2, set_id: 0, damage: Constant(1.0), trajectory: 270, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 49, size: 5.0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.1, sdi_mult: 0.3, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 3, set_id: 0, damage: Constant(1.0), trajectory: 260, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 49, size: 5.0, x_offset: 0.0, y_offset: 0.0, z_offset: 6.0, tripping_rate: 0.0, hitlag_mult: 0.1, sdi_mult: 0.3, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 4, set_id: 0, damage: Constant(1.0), trajectory: 280, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 49, size: 5.0, x_offset: 0.0, y_offset: 0.0, z_offset: -5.0, tripping_rate: 0.0, hitlag_mult: 0.1, sdi_mult: 0.3, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(5.0)
- DeleteAllHitBoxes
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- SyncWait(0.5)
- CreateHitBox(HitBoxArguments { bone_index: 66, hitbox_id: 0, set_id: 0, damage: Constant(4.0), trajectory: 80, wdsk: 0, kbg: 101, shield_damage: 0, bkb: 65, size: 9.3, x_offset: 0.0, y_offset: 0.0, z_offset: 1.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(4.0), trajectory: 90, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 80, size: 10.0, x_offset: 0.0, y_offset: 18.5, z_offset: 19.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(4.0), trajectory: 90, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 80, size: 10.7, x_offset: 0.0, y_offset: 6.0, z_offset: 19.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Darkness, unk1: false, sound_level: 2, unk2: false, sound: Burn, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: false, unk5: true, direct: true, unk6: 0 })
- AsyncWait(37.5)
- DeleteAllHitBoxes
- AsyncWait(66.0)
- AllowInterrupts
GFX
- AsyncWait(3.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 0.0, y_offset: 0.8, z_offset: 12.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- AsyncWait(4.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 0.0, y_offset: 0.8, z_offset: -6.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- AsyncWait(5.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 9.0, y_offset: 0.8, z_offset: 3.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 1, x_offset: 0.0, y_offset: 1.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.7, randomize: None, terminate_with_animation: false })
- AsyncWait(6.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 1, x_offset: 0.0, y_offset: 1.0, z_offset: 8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.7, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: -9.0, y_offset: 0.8, z_offset: 3.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- AsyncWait(8.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 10, bone: 1, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(8.5)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: None, terminate_with_animation: false })
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969227), Bool(false), Bool(false)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 0.0, y_offset: 0.8, z_offset: 12.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 0.0, y_offset: 0.8, z_offset: -6.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 9.0, y_offset: 0.8, z_offset: 3.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: -9.0, y_offset: 0.8, z_offset: 3.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- AsyncWait(9.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 1, x_offset: 0.0, y_offset: 1.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.7, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 1, x_offset: 0.0, y_offset: 1.0, z_offset: 8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.7, randomize: None, terminate_with_animation: false })
- AsyncWait(12.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 17, bone: 66, x_offset: 1.2, y_offset: -4.25, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.22, randomize: None, terminate_with_animation: false })
- AsyncWait(16.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 2, bone: 1, x_offset: 0.0, y_offset: 5.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 90.0, scale: 0.69, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(16.5)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: None, terminate_with_animation: false })
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969227), Bool(false), Bool(false)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 0.0, y_offset: 0.8, z_offset: 12.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 0.0, y_offset: 0.8, z_offset: -6.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: 9.0, y_offset: 0.8, z_offset: 3.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 11, bone: 1, x_offset: -9.0, y_offset: 0.8, z_offset: 3.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.19, randomize: None, terminate_with_animation: false })
- AsyncWait(17.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 1, x_offset: 0.0, y_offset: 1.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.7, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 1, x_offset: 0.0, y_offset: 1.0, z_offset: 8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.7, randomize: None, terminate_with_animation: false })
- AsyncWait(20.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969233), Bool(false), Bool(false)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 17, bone: 66, x_offset: 1.2, y_offset: -4.25, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.22, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 1, x_offset: 0.0, y_offset: 1.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- AsyncWait(20.5)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: None, terminate_with_animation: false })
- AsyncWait(25.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 82, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, randomize: None, terminate_with_animation: false })
- AsyncWait(32.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969233), Bool(false), Bool(false)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 17, bone: 66, x_offset: 1.2, y_offset: -4.25, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.22, randomize: None, terminate_with_animation: false })
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969227), Bool(false), Bool(false)] }
- AsyncWait(40.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969233), Bool(false), Bool(false)] }
- AsyncWait(41.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
SFX
- SoundEffect1(27955)
- AsyncWait(4.0)
- SoundEffect1(77)
- SyncWait(5.0)
- SoundEffect1(78)
- AsyncWait(14.0)
- SoundEffect1(27988)
- AsyncWait(30.0)
- SoundEffect1(27989)
- SoundEffect1(27989)
- SoundEffect1(27989)
- AsyncWait(39.0)
- SoundEffect1(27989)
- SoundEffect1(27989)
- SoundEffect1(27989)
- AsyncWait(48.0)
- SoundEffect1(27989)
- SoundEffect1(27989)
- SoundEffect1(27989)
- AsyncWait(50.0)
- SoundEffectStop(8013)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(6.0)
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 150, light_source_x: 75.0, light_source_y: 90.0 }
- AsyncWait(32.0)
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 150, light_source_x: 75.0, light_source_y: 90.0 }
- SetColorOfFlashEffectLight { transition_time: 25, red: 48, green: 0, blue: 128, alpha: 0 }
- AsyncWait(38.0)
- FrameSpeedModifier { multiplier: 1.3, unk: 0 }
- AsyncWait(47.0)
- RemoveFlashEffect
- AsyncWait(54.0)
- EnableInterruptGroup(GroundSpecial)
- EnableInterruptGroup(GroundCatch)
- EnableInterruptGroup(GroundGuard)
- AsyncWait(9990.0)
- loop Infinite times:
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc4d)))
- CreateInterrupt { interrupt_id: None, action: Dash, requirement: (CharacterExists) }
- if (ButtonPress scalar(0))
- IfStatementAnd (not((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc72))))
- AllowInterrupts
- SyncWait(1.0)