LXP2.1 - Ganon-Mage - Subaction - SpecialHiEnd
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Stats
IASA: |
None |
Subaction Index: |
0x1dc |
Scripts
Main
- BoolVariableSetTrue { variable: LongtermAccessFloat (0x52) }
- BoolVariableSetTrue { variable: LongtermAccessFloat (0x51) }
- BoolVariableSetFalse { variable: LongtermAccessFloat (0x53) }
- BoolVariableSetFalse { variable: LongtermAccessFloat (0x57) }
- BoolVariableSetFalse { variable: LongtermAccessInt (0x61) }
- BoolVariableSetFalse { variable: LongtermAccessInt (0x59) }
- IntVariableSet { variable: LongtermAccessInt (0x63), value: 0 }
- BoolVariableSetFalse { variable: LongtermAccessInt (0x75) }
- BoolVariableSetFalse { variable: LongtermAccessInt (0x5f) }
- BoolVariableSetFalse { variable: LongtermAccessInt (0x4a) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x3e4) }
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 150, light_source_x: 75.0, light_source_y: 90.0 }
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- TagDisplay(false)
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- BoolVariableSetFalse { variable: LongtermAccessInt (0x75) }
- FrameSpeedModifier { multiplier: 0.35, unk: 0 }
- AsyncWait(2.0)
- if (BoolIsTrue LongtermAccessFloat (0x73))
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- AsyncWait(4.0)
- ChangeHurtBoxStateAll { state: Normal }
- if (BoolIsTrue LongtermAccessFloat (0x73))
- else
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- EnableInterruptGroup(GroundAttack)
- EnableInterruptGroup(GroundCatch)
- AsyncWait(9.0)
- FlashEffectLight { red: 48, green: 0, blue: 128, alpha: 150, light_source_x: 75.0, light_source_y: 90.0 }
- SetColorOfFlashEffectLight { transition_time: 9, red: 48, green: 0, blue: 128, alpha: 0 }
GFX
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969227), Bool(false), Bool(false)] }
- if (FacingLeft)
- GraphicEffect(GraphicEffect { graphic: 24969228, bone: 4, x_offset: 0.0, y_offset: 8.0, z_offset: 10.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- else
- GraphicEffect(GraphicEffect { graphic: 24969228, bone: 4, x_offset: 0.0, y_offset: 8.0, z_offset: 10.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(2.0)
- if (FacingLeft)
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: 1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- else
- GraphicEffect(GraphicEffect { graphic: 24969227, bone: 0, x_offset: -1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(3.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24969228), Bool(false), Bool(false)] }
- AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 24969219, bone: 4, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- GraphicEffect(GraphicEffect { graphic: 24969222, bone: 4, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(10.0)
- loop 5 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 62, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 52, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 51, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 38, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 27, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 26, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 8, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 12, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 16, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 381, graphic: 12, bone: 6, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, randomize: None, terminate_with_animation: false })
SFX
- SoundEffectStop(5805)
- SoundEffect1(28063)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(4.0)
- loop Infinite times:
- if (ButtonPress value(1))
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0.6)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxisAbsolute) LessThan scalar(0.55)))
- EnableInterruptGroup(AirSpecial)
- CreateInterrupt { interrupt_id: None, action: SpecialS, requirement: (CharacterExists) }
- else
- if ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual scalar(-0.6)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxisAbsolute) LessThan scalar(0.55)))
- EnableInterruptGroup(AirSpecial)
- CreateInterrupt { interrupt_id: None, action: SpecialS, requirement: (CharacterExists) }
- else
- if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0.55)))
- DisableInterruptGroup(AirSpecial)
- else
- if ((InternalConstantInt(ControlStickYAxis) LessThanOrEqual scalar(-0.55)))
- EnableInterruptGroup(AirSpecial)
- CreateInterrupt { interrupt_id: None, action: SpecialLw, requirement: (CharacterExists) }
- else
- EnableInterruptGroup(AirSpecial)
- CreateInterrupt { interrupt_id: None, action: SpecialN, requirement: (CharacterExists) }
- SyncWait(1.0)